The man behind the smallest V-12 engine in the world

September 22nd, 2014 § 0 comments § permalink

30 Hours on the Cam Shaft alone.

(via Kickstarter Newsletter … weird right? but they have some good links)

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First-person Hyperlapse Videos

August 11th, 2014 § 0 comments § permalink

Developed by Microsoft Labs Hyperlapse Videos use clever video editing to speed up and smooth out first person videos.

We present a method for converting first-person videos, for example, captured with a helmet camera during activities such as rock climbing or bicycling, into hyper-lapse videos, i.e., time-lapse videos with a smoothly moving camera.

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Leaked: iPhone 6 Sapphire Screen

July 8th, 2014 § 0 comments § permalink

I was skeptical of the rumors that the new iPhone display would be made of sapphire crystal but this part leak looks pretty authentic. Not only is the clarity amazing but wait until he tries to scratch and bend the paper thin display. Vow!

Here is another impact test where they go a bit further.

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MIT robot augments you with two extra arms

June 6th, 2014 § 0 comments § permalink

Some folks over at MIT are working robotic limbs that augment, rather than replace, your existing arms. While these are crude prototypes it’s easy to imagine this tech being used in building and manufacturing. Combine it with a Siri type language interpreter and things start to get pretty serious.

“LimBot, hold this board and hand me the drill.”

“LimBot, lift me up to the next floor.”

Add some feet and this could be better than an exoskeleton.

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12 Basic Principles of Animation

May 23rd, 2014 § 0 comments § permalink

The illusion of life does a lovely job of laying out 12 guiding principles developed by some of the original animators at Disney in the 1930’s.

The illusion of life from cento lodigiani on Vimeo.

There is something about this that reminds me of Apple. These guys took the time to find the subtle details that add an emotional connection to animated material. I watched the video without knowing it was related to disney but seeing the little box obey these rules I was immediately reminded of old school Disney animation. None of the rules are required to make animation, but without them you end up with the Android equivalent; flat, emotionless and ultimately unsatisfying.

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Memories of Steve

May 5th, 2014 § 0 comments § permalink

Don Melton recalls some of his memories of Steve.

I have no plans to watch that new movie about Steve Jobs. As I have no plans to read Walter Isaacson’s biography of him.

It’s not because I think those efforts are somehow not worthy of his memory. It’s just that I have my own recollections of the man. And I’m very jealous in guarding them. I don’t want those few and fleeting memories fractured and confused by other people’s interpretations.

Consider that a fair warning, because I’d like to recount a few of my own stories about Steve here. Not only for you, but for myself. Because maybe in the process I can remember him better.

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SpaceX Rocket Launch Looks Stunning From Drone’s-Eye View

April 24th, 2014 § 1 comment § permalink

Make sure you turn on HD before watching this incredible video of the SpaceX F9R rocket performing a vertical take off and landing.

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Digital waves are not stair steps

April 16th, 2014 § 2 comments § permalink

I’ve always understood that a digital representation of an analog wave form looks like this:

Stair step wave formBecause you know, ones and zeros and all that. Well it turns out that the stair step wave form is simply an incorrect representation of a sample. We should actually be using a lollipop graph because there are no values between the points.
Most importantly if you convert that sample back to analog you get the original smooth wave form. I learned this and so much more in a nerdtastic video all about analog to digital conversion the noise it generates and how to use dithering to reduce it. I probably only understood half of what he said and did not expect to finish the full video but I got enough to keep me engaged through the end. You should at least watch the first 8 minutes.

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New Sensor Paves the Way for Night Vision Contact Lenses

April 11th, 2014 § 0 comments § permalink

While we are years away from a shippable product this graphene based night vision sensor is a huge advancement.

Night vision, presently, is a rather clunky technology … To see in the dark, a person dons a set of binocular-shaped goggles strapped to the head. The devices also produce a lot of heat, so they need to be cooled, adding to the overall volume of mechanics required.

Now, researchers from the University of Michigan are close to packing night vision’s clumsiness into technology that fits on your fingertip. They built a super-thin infrared light sensor using graphene — a material that’s a single carbon atom in thickness — that could be stacked on contact lenses or integrated into smart phone cameras for handy night vision.

Should this technology make it all the way to market I suspect night vision will come standard on all devices that have a camera. It may even be included in everything from sunglasses to the peephole on your front door.

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Space Station Instrument Will Be the Coldest Thing in the Universe

February 25th, 2014 § 0 comments § permalink

It’s impossible to know what kind of impact this will have on physics and ultimately technology, but the potential is huge. What we do know, however, is that this Cold Atom Laboratory is pretty freaking amazing.

In 2016, a new instrument due to be added to the ISS — NASA’s Cold Atom Laboratory — will become the coldest location in the known universe. The instrument is capable of achieving a temperature of 100 Pico-kelvin, or one ten-billionth of a degree above absolute zero. For perspective, the average temperature of space is a balmy 2.7 Kelvin, or -454.81 degrees Fahrenheit.

Back in 1995 researchers discovered that if you combine a few million rubidium-87 atoms and cool them to near zero kelvin they will form into a single wave of matter. Known as a Bose–Einstein condensate this is essential quantum phenomena happening at the macroscopic scale. The wave patterns generated by the CAL will be about as thick as a human hair; with that a creature of quantum physics will have entered the observable realm.

More from NASA in this video:

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