When movies are made for VR instead of a silver screen, everything changes

February 19th, 2014 § 0 comments

Interesting article over at Fast Company talking about what happens when Virtual Reality moves beyond a video game pipe dream and becomes so common place that movies are made specifically for VR.

Everything you learned in Film 101 — the frame, the cut — is essentially useless.

Not only will this change the way movies are made on a technical level but on an emotional level as well. We will no longer be watching events unfold from afar and instead experience them as a bystander; if shot in the first person you will be the character. And that is, of course, just the tip of the iceberg. Before we had the Internet or the iPhone it was difficult to imagine how things would change and I expect it will be the same for VR movies. Once the future has arrived it always seems obvious, inevitable even, but trying to read the tea leaves and predict what the future holds and when it will happen is fraught with error.


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